This looks awesome.  I love the 2d style but CG look all together as one.  I was wondering something.  Is the world ready for more furry anime?

I don’t see much Furry stuff and was wondering if maybe the world is ready for more.  Just thinking of how well Zootopia did.  I think I may explore this idea.  In the meantime enjoy this film.

Okay so my favorite type of story is good old fashioned “heroe’s Journey.”  Most if not all Shonen fall under this story type and I love it.

Here is a breakdown of the heroes journey.  When making your anime you have to think about what you want to do.  Remember story is key.  You could have horrible graphics but if you have a great story it will capture an audience.  Story is the most important part.

 

So when working on my upcoming secret projects I have been looking for several different pipelines that would lend to the speed and quality of my animation.    I have worked on 2 different pipelines for both my manga and my Cinematic comics.

I am using UE4.  If you have seen some of the quality coming out of it and others it seems pretty fit to tell a good story with good visuals and add to the SPEED of creating good looking art.

Paragon was a recent game featured on Unreal Engines Youtube page and they shared their animation techniques.

So here is a pipeline you can possibly use.

Daz for characters > Iclone for animation and scene setup>Export to Ue4 for realtime render.

Or you can have someone model your characters and have it rigged for DAZ and Iclone to export into Ue4, Unity or Cry Engine.

Right now Ue4 is best for me due to the upgrade in their cinematic program, Sequencer.

 

 

I really like this method used by these comic book creators.  Poser may seem like a cheat but I’m really wanting to tell stories.   Noticed in this webinar that Brian said he can do about 6 pages per day.   This gives you speed and quality that you would not normally be able to get out of hand drawn work.

You can apply the same principals in this video for Anime or Manga.    I hope you enjoy this awesome Webinar.

 

 

Okay ya’ll.  I’ve talked a lot about creating anime and sharing links to other artists and their styles.  I’ve provided several ideas based on my research.  I have been looking for years on how to create my own animated series and to tell my stories.    I’m in the works for 3 different series.

I will be using the method used in creating Gantz to create what I call “Cinematic Comics”

I’ve dubbed the term. Here officially.  :)

I’m not the first creator of Cinematic comics but that is officially the name I’m giving them.

Currently the 3 I’m working on are in the categories of Zombie, Kaiju, and Furry.

Here is the cover of the first “Cinematic Comic”

It is called “Old Man Samurai.”  I will be sharing more information in the coming weeks.

Old Man Samurai

 

 

If you are creative and think outside the box you can use almost any digital tool to create your own anime.  I wanted to share with you some tutorials and workflow used by my friend Kel-Chan.  She is a one person anime making machine.    She uses MMD and has learned how to kit bash and create all types of original characters.  In this set of tutorials you will see just how she does it from animating to using MMD and kitbashing.

Part 2

Part 3

Part 4

Part 5

Here is some bonus material

 

 

If you are unfamiliar with MMD it is a Japanese software used to create all those Miku Dance videos.

You can download the free software here.