Hi ya’ll

I wanted to introduce you to Wink!  She will be the leading character in my first official manga/anime.    I will be showing you guys step by step how I make this manga even though I cannot really even draw.

This is drawn by an artist I hired.  I hope you like.

 

Wink

To be honest if I am going to make an anime on a lower budget….I have to use CG.  It just will not work be a no-man to low-man team and do this all by hand.  CG is where I personally feel I need to go to bring speed and quality.

How forgiving are you of 3d anime if it has a good story?

 

If you are making your own ahime RWBY to me seems like the one man standard you can reach.   It gives me a bar to reach.   After all this is a popular online anime.  I would love to be this popular.     So it is good to take a look at some criticism behind this internet animation.  This will give you some do’s and not to do’s.  So maybe you can make something even better.

 

When writing your manga, animation, anime, comic, etc you really need to hook people from the beginning.    I found this awesome videos showing you how you need to hook folks in from the start.

 

trunks

Hey ya’ll.

I just wanted to stop and chat a bit and tell you how much I enjoy working on this website.  There are a few big things coming down the pipe.

I will be working on 3 animated cinematic comics.  I’m going to be doing it in 3d so I am building the assets.  I will actually be showing you how to build those assets and how I do this stuff step by step.

I can’t wait.

But I had a question.  I was wondering what type of tutorials would you like?  What type of inspiration?  What would you like to see here on this website?

Usually I look all over the web for the best tutorials and share various methods you can use to make your own animation/anime.  Now I would like to know if there are any specifics to 3d anime, 2d anime, etc.

Please feel free to share.

Anime is quite different from its counterpart in America.  For example American animation usually uses 24 FPS for the entire animation.  Avatar: The Last Airbender is an example of that.  It has very fluid and consistent animation throughout the series.  They also had a 2 million dollar budget compared to a usual 200-300,000 per Episode budget of an anime series if that.   I’ve seen much lower.

With such low budgets there is a need to take some short cuts to animation while still making it look good enough to watch and in most cases still look beautiful.

A few years back I found this great cheat sheet breakdown over at Celshader.com.  I love that site.  Check out these awesome anime cheats that you could use in your next video.

Here are some essentials, some check boxes and some tricks to keeping your anime awesome but your animation time lower.

General Tips


Essentials (present throughout the entire animation. DO NOT skimp on these)

  • Story — the foundation of your animation. If this fails, it all falls apart.
  • Direction — a good director can wring more out of less, in my opinion.
  • Storyboards — because good storyboards save you $$$.
  • Art Direction — present throughout the entire piece.
  • Character Designs — make those held cels works of art.

Next Level (try to make these as high-quality as possible)

  • Color Design
  • Voice Acting — carrying the weight of the character’s emotions.
  • Music — film-quality music lends a cinematic feel to the animation.
  • Sound FX
  • Backgrounds — the more detail, the more “expensive” it looks.

Scene Level (reducing the amount of total character animation work)

  • Convey Complex Actions Off-Screen — using editing and sound FX
  • Reduce the Number of Characters On-Screen
  • Reduce the Amount of Character Interaction
  • Intercut Complex Character Animation with Simpler Shots

Shot Level (aka: “If It Moves, It Can’t Possibly Be A Comics Panel!”)

  • Camera Moves
  • Rack Focus
  • Background Animation — ’cause you got to animate something
  • Life Cycles — minor animations that dress up a “held cel.”
  • Light FX — easier than character animation
  • Specular Animation
  • Cutting Animation with Held Cels — stretching your animation dollar.
  • Hide-the-Mouth — to cut down on the amount of lip-synch work
  • Hide-the-Feet — eliminate “foot slide” with creative cropping
  • Held Cels

Frame Level

  • Strong Poses and Facial Expressions
  • High Illustration Quality — don’t let it look “cheap.”
  • Glow — a relatively inexpensive enhancement.

 

 

 

 

Watching this video reminds me of the time I started using Flash and that Ifinally had the ability to do what I always wanted to do and that was make animation.

Looks like I was not the only out there.  Enjoy this little documentary about the Rise of Animation.

Here is part 1 by the way!