I have been seeing some pretty great real time rendered CG films.

Check these out! And if you have more please share.

This one is cute!

Both are done in realtime engines saving rendertime.  If you are doing things yourself as a one man team, speed is important.

So when working on my upcoming secret projects I have been looking for several different pipelines that would lend to the speed and quality of my animation.    I have worked on 2 different pipelines for both my manga and my Cinematic comics.

I am using UE4.  If you have seen some of the quality coming out of it and others it seems pretty fit to tell a good story with good visuals and add to the SPEED of creating good looking art.

Paragon was a recent game featured on Unreal Engines Youtube page and they shared their animation techniques.

So here is a pipeline you can possibly use.

Daz for characters > Iclone for animation and scene setup>Export to Ue4 for realtime render.

Or you can have someone model your characters and have it rigged for DAZ and Iclone to export into Ue4, Unity or Cry Engine.

Right now Ue4 is best for me due to the upgrade in their cinematic program, Sequencer.

 

 

If you are going to make your own anime, you have to be able to animate.   One of the tools of choice is non-other than Flash, now called Adobe Animate or something of that nature.  I wanted to post this step by step guide for some of your newer guys just trying to collect information on how to animate.

Flash is where I started and I still have it on my hard drive today.  It is easy to use and was just what I originally started using as well as many Animators out there.

Adobe Animate is now available for around $20 bucks a month.  But if you cannot afford it there are tons of cool, free animation tools.

Here is the same creator above using FREE Tools.

 

The tutorials above are by Jesse Jones.  I ran into his work when several artists were animating an entire episode of Dragoball.  It was a fun project.

Follow the link below to check it out.

 

I know there are a ton of people out there who love anime and have so many stories in their minds ready to be told.     I’m sure the dream is to go to Japan, find a company they can submit to and have their stuff made into anime.

They wish they could make their own but lack the actual talent to do so.  Plus no money.  This concept is also the same if you are trying to make a comic or manga.  It is still a challenge for the person who can’t draw.  So what can you do?

Collab?  Nope folks won’t really collab with you.  I know.  I tried.  So what can you do?

Well you may have to spend some money but maybe not as much as you think.

Brian Haberlin showed a really cool way to make comics.  I posted here earlier about it using Poser.

This is a great way to make a comic/manga without knowing necessarily how to draw.

But what if you don’t want to use the standard Poser characters?  Hire someone to model and rig the characters for you.  Now I know it costs money for this but the cool thing is this.   You can find modelers out there who will work with you.   Start simple and work your way up.

Sketchfab is a great place to find some modelers.

I’m doing a search right now for my newest characters and my current comic.

 

 

This reminded me of those Japanese, novels/games.  Someone let me know the name.    I have been enjoying this.  I think he also uses a psuedo 3d method to create this animated series.

If you want to tell your story here is another way to do it.

 

I love 2d work very much.  I love it even more when both 3d is used to bring an extra upgrade in quality.  The other day I was checking out Mike Inel’s work.  I found this little video where Mike uses a type of mocap, rotoscoping and then tracing over the 3d work.  I’ll let you check out the process here below.

 

I noticed Otaking using a similiar process.  I think this helps take his 2d to the next level.

 

This should help you in your endeavors especially if you are not the best artist.    You could easily use Poser characters and trace over them in a 2d package.   Daz is free and you could do the same thing.  Go for it.  Make your own anime today.

 

 

 

I love watching people work and animate.  I found this little gem searching for how to make anime on youtube.  I swear, Smith Micro has some great tools to make anime.  I noticed while I was in Japan that they had software that went under a different name.

 

 

I really like this method used by these comic book creators.  Poser may seem like a cheat but I’m really wanting to tell stories.   Noticed in this webinar that Brian said he can do about 6 pages per day.   This gives you speed and quality that you would not normally be able to get out of hand drawn work.

You can apply the same principals in this video for Anime or Manga.    I hope you enjoy this awesome Webinar.

 

 

I know it is a little late but RWBY is back.

One reason I really love RWBY is knowing how this show was created.  It really helped me realize that this cool stuff can be created by even the smallest of groups using a little imagination and creative thinking.

I wish Monty Oum could have seen this show to fruition.    Thanks Rooster Teeth for a promising new season.