Here is some inspiration. You know when creating a story feel free to think outside the box and created something new.
Watch and learn.
Here is another one of those videos combining 2d and 3d animation to get better results, especially if you are not the best artist and want to try 2d.
If you are not the best animator or you are the best at it refrences can be awesome and helpful. We talked about using 3d as a reference but you can use an actual person as well.
Here are some videos talking about animating using references and still drawing as well.
Here is how to integrate 2d and 3d.
I really love this method and think for even folks who cannot draw very well you could do something like this.
I watch a lot of Misty Chronexia’s videos. I thought it was awesome that he decided to create his own anime.
Here is the first episode.
Yes you can do it too!
I love this trailer for the comic book called Kairos.
It just makes me want to see this as a movie.
Maybe you can make a manga and animation that go hand in hand as a promotion! In truth Anime and manga go hand in hand. Often times Manga tests the popularity of something and if popular is created into an anime. In turn that anime creates Manga sales. Maybe an idea when you are deciding to get into business.
Here is just an interesting video on how much anime costs to make per episode.
But you and I both know we can do it for less.
IF you wanted to make an animated series that looks good but without all the render time then look no further than real time.
If you have checked out UE4 you know what I’m talking about.
So when working on my upcoming secret projects I have been looking for several different pipelines that would lend to the speed and quality of my animation. I have worked on 2 different pipelines for both my manga and my Cinematic comics.
I am using UE4. If you have seen some of the quality coming out of it and others it seems pretty fit to tell a good story with good visuals and add to the SPEED of creating good looking art.
Paragon was a recent game featured on Unreal Engines Youtube page and they shared their animation techniques.
So here is a pipeline you can possibly use.
Daz for characters > Iclone for animation and scene setup>Export to Ue4 for realtime render.
Or you can have someone model your characters and have it rigged for DAZ and Iclone to export into Ue4, Unity or Cry Engine.
Right now Ue4 is best for me due to the upgrade in their cinematic program, Sequencer.
I know there are a ton of people out there who love anime and have so many stories in their minds ready to be told. I’m sure the dream is to go to Japan, find a company they can submit to and have their stuff made into anime.
They wish they could make their own but lack the actual talent to do so. Plus no money. This concept is also the same if you are trying to make a comic or manga. It is still a challenge for the person who can’t draw. So what can you do?
Collab? Nope folks won’t really collab with you. I know. I tried. So what can you do?
Well you may have to spend some money but maybe not as much as you think.
Brian Haberlin showed a really cool way to make comics. I posted here earlier about it using Poser.
This is a great way to make a comic/manga without knowing necessarily how to draw.
But what if you don’t want to use the standard Poser characters? Hire someone to model and rig the characters for you. Now I know it costs money for this but the cool thing is this. You can find modelers out there who will work with you. Start simple and work your way up.
Sketchfab is a great place to find some modelers.
I’m doing a search right now for my newest characters and my current comic.