Part of making your own anime is not really just a step by step process.  I can share many methods with you but you as the artist need to come up with your own techniques based on your time and skill level.

Personally I’m more into the 3d CG world because once digital assets are created then you can move them around any which way you want.  However there is a drawback to cg as discussed in a previous article.

I want you in your endeavors to experiment with different methods.  Here is an example of how some minimal movements makes for some interesting animation.

In recent posts I talked about the good ol days of newgrounds.com and the animations that inspired me to create animations using Flash.  Back in the day Flash amazed me and is still a great program for doing 2d work.

Here is a tutorials series on creating Flash animation.

 

Here is a video breaking down a rig for Puppet Animation.  Personally I’m okay with it if it is creative and good.  I guess because I come from the old flash days when you had to do things differently because there was no streaming at the time.  Tween animation helped keep file sizes down.    Because of this I’m okay with this type of animation if done correctly.

Here is a tutorial breaking down a rig.

Here are examples of good old fashioned tweening.  Funny thing is this has become really popular over the years even in mainstream work.

I know she is making names for manga but this is a good hack to creating memorable character names.

Thank you my mangakaLife over at YouTube.  I love your stuff.

http://www.SacredTheManga.com

Anime is quite different from its counterpart in America.  For example American animation usually uses 24 FPS for the entire animation.  Avatar: The Last Airbender is an example of that.  It has very fluid and consistent animation throughout the series.  They also had a 2 million dollar budget compared to a usual 200-300,000 per Episode budget of an anime series if that.   I’ve seen much lower.

With such low budgets there is a need to take some short cuts to animation while still making it look good enough to watch and in most cases still look beautiful.

A few years back I found this great cheat sheet breakdown over at Celshader.com.  I love that site.  Check out these awesome anime cheats that you could use in your next video.

Here are some essentials, some check boxes and some tricks to keeping your anime awesome but your animation time lower.

General Tips


Essentials (present throughout the entire animation. DO NOT skimp on these)

  • Story — the foundation of your animation. If this fails, it all falls apart.
  • Direction — a good director can wring more out of less, in my opinion.
  • Storyboards — because good storyboards save you $$$.
  • Art Direction — present throughout the entire piece.
  • Character Designs — make those held cels works of art.

Next Level (try to make these as high-quality as possible)

  • Color Design
  • Voice Acting — carrying the weight of the character’s emotions.
  • Music — film-quality music lends a cinematic feel to the animation.
  • Sound FX
  • Backgrounds — the more detail, the more “expensive” it looks.

Scene Level (reducing the amount of total character animation work)

  • Convey Complex Actions Off-Screen — using editing and sound FX
  • Reduce the Number of Characters On-Screen
  • Reduce the Amount of Character Interaction
  • Intercut Complex Character Animation with Simpler Shots

Shot Level (aka: “If It Moves, It Can’t Possibly Be A Comics Panel!”)

  • Camera Moves
  • Rack Focus
  • Background Animation — ’cause you got to animate something
  • Life Cycles — minor animations that dress up a “held cel.”
  • Light FX — easier than character animation
  • Specular Animation
  • Cutting Animation with Held Cels — stretching your animation dollar.
  • Hide-the-Mouth — to cut down on the amount of lip-synch work
  • Hide-the-Feet — eliminate “foot slide” with creative cropping
  • Held Cels

Frame Level

  • Strong Poses and Facial Expressions
  • High Illustration Quality — don’t let it look “cheap.”
  • Glow — a relatively inexpensive enhancement.

 

 

 

 

Matte painting is important and a good method to use in creating your anime backgrounds.  If you read alot of webtoons, manga and watch anime you notice often times the artists will trace over real life backgrounds for speed, accuracy and a nice look.  Look if it is good enough for the pros to do then it should be good enough for you to use.  Just saying.

I came across this beautiful tribute awhile back.   I loved the style and loved all the little details.  This tribute to Hayao Miyazaki is awesome.

And now here is the breakdown.  The guy actually uses free software to make most of this.

Its a lot of work but beautiful!