I really liked the intro this guy made.  It looks pretty good especially animated by one person.  I thought I’d share with you some of his video tutorials on how to make anime.  Again the process works in standard animation as well.

I’m going to throw this one in as well.  Animating with Adobe After FX.

I know a lot of you are overwhelmed with the idea of making a whole anime and truth is you’ll probably have to do it all by yourself.  You will not truly find artists to help you in your endeavor for the long haul.

But could you still make something cool to watch in a somewhat animated form?  Why yes!  Yes you can.

I have fun watching this guys videos of popular manga.  You could do something like this and it still be watchable as an anime.

trunks

Hey ya’ll.

I just wanted to stop and chat a bit and tell you how much I enjoy working on this website.  There are a few big things coming down the pipe.

I will be working on 3 animated cinematic comics.  I’m going to be doing it in 3d so I am building the assets.  I will actually be showing you how to build those assets and how I do this stuff step by step.

I can’t wait.

But I had a question.  I was wondering what type of tutorials would you like?  What type of inspiration?  What would you like to see here on this website?

Usually I look all over the web for the best tutorials and share various methods you can use to make your own animation/anime.  Now I would like to know if there are any specifics to 3d anime, 2d anime, etc.

Please feel free to share.

So you have a great story and want to tell it.  You want to make an Anime or Anime?  Or would you rather make a Manga?  Well….why not combine the two in a visual novel.

I see a few advantages to this.  If you are not the best artist you could still hire someone to make some of the characters for you thus reducing the cost to make and yet you would still be able to tell your entire story with fewer drawings.

Here are some of the top Visual Novels

Here is a free software to help you make your own visual novel.