Michel Victor has some cool work.

He has extensive tutorials on how to add animation to a still drawing.  You don’t have to make the whole anime frame by frame.  Why not do a manga with a little bit of pizzaz to it.

 

You can get your tutorials here…

 

https://gumroad.com/michelvictor

 

So I wanted to tell you about one of my favorite creators Brian Haberlin.     It looks like his graphic novel Anomaly is coming to life on the Hollywood screen.

http://deadline.com/2013/09/relativity-acquires-skip-brittenham-and-brian-haberlin-created-pic-anomaly-586589

Relativity has closed a deal to finance, produce and distribute Anomaly, a live-action feature based on the interactive comic book created and written by top showbiz lawyer Skip Brittenham and Brian Haberlin. The script will be written by Ed Ricourt and Joe Roth is producing with Relativity’s Ryan Kavanaugh and Tucker Tooley.

 

 

 

 

 

Which I think is totally awesome for him!

I’m sure many of you would like to create and get something on the screen, like a full fledged anime.  Well truth is you can.  You just have to create it first in some form or other.

I remember a great storyteller and one of my favorite, if not my favorite creator of all time, tell me if you create it they will come.

That man was Doug Tenapel.

So guys if you really want to do this and get an anime created go for it.  At least make a manga and put it on Webtoons or something to that effect.  Then you will see if they come or not.

 

 

 

Hey ya’ll.  I was doing some research on making Anime style backgrounds.  After all your characters have to live somewhere.   Give them a home and place to interact with in this awesome tutorial.

Here is a link to a whole boatload of tutorials

http://www.mclelun.com/

There are tons of tutorials that you can use for your manga or your anime series.

I really love his work.  I like how he uses 3d as a reference and in some cases as a render.    His website has extensive tutorials.  Go visit today and give your characters a place to live.

 

 

 

You cannot really do animation without having a few ground rules and practices.   There are traditionally 12 rules of animation and I will be posting a series here for the next few days starting with

1 and 2.

These tutorials are written by Alan Becker.

1. Squash and Stretch

 

2. Anticipation