I have bee keeping up with this really awesome Youtube channel called Art Sandwich.  They have been making some really cool spoofs of different movies.  I wanted to share their making of video because it breaks down the process pretty good and possibly could give you an idea on how to make your anime.   You could possibly use your own footage and actors and draw over them like these guys do.

Always think outside the box.

 

 

Here is some of their awesome work.

I have been seeing some pretty great real time rendered CG films.

Check these out! And if you have more please share.

This one is cute!

Both are done in realtime engines saving rendertime.  If you are doing things yourself as a one man team, speed is important.

I love 2d work very much.  I love it even more when both 3d is used to bring an extra upgrade in quality.  The other day I was checking out Mike Inel’s work.  I found this little video where Mike uses a type of mocap, rotoscoping and then tracing over the 3d work.  I’ll let you check out the process here below.

 

I noticed Otaking using a similiar process.  I think this helps take his 2d to the next level.

 

This should help you in your endeavors especially if you are not the best artist.    You could easily use Poser characters and trace over them in a 2d package.   Daz is free and you could do the same thing.  Go for it.  Make your own anime today.

 

 

 

I just wanted to share this cool tool that could be used to add some cool FX on your animation.

http://aescripts.com/autosway/

After Effects is a truly powerful tool to start creating your own anime.   You can use various shortcuts and tools to make your story look cool without taking up too much time.

Here is the a video on how to use the tool.

I don’t have time.  Time is a precious commodity that is not always in great supply.   It takes Pixar 4 years from start to finish to make 1 animated feature film.  That is with 100s of people working on the project.   That is a daunting task.

Needless to say that is a great big hurdle.

But one that we can face and leap through with a little time management.

Girl who le pt through time.

 

The trick to overcoming the challenge of time in your animation process is conserving your time and not wasting it.  We all have the same amount of time, rich or poor.  Although money does buy time.  But there are other things that buy your time.

One day a few of my friends and I decided to calculate the amount of time we spent on certain non essential activities, IE watching TV, Video games, sports, browsing, etc.   We calculated 40+ hours almost on a given week doing all these things that quickly added up.

Here is a little research I found online.

In the US

5 hours per day watching TV

3 hours a day online

5-7 on video games

That is 140 hours a month, 1680 a year.   

1680×4 years = 9 full months of your life.  

Creating or consuming?  It is up to you.

Kind of gives you a reality check don’t it?  I find myself in this predicament all the time but if you want to make your anime you will have to spend that time creating.