I have bee keeping up with this really awesome Youtube channel called Art Sandwich.  They have been making some really cool spoofs of different movies.  I wanted to share their making of video because it breaks down the process pretty good and possibly could give you an idea on how to make your anime.   You could possibly use your own footage and actors and draw over them like these guys do.

Always think outside the box.

 

 

Here is some of their awesome work.

I know there are a ton of people out there who love anime and have so many stories in their minds ready to be told.     I’m sure the dream is to go to Japan, find a company they can submit to and have their stuff made into anime.

They wish they could make their own but lack the actual talent to do so.  Plus no money.  This concept is also the same if you are trying to make a comic or manga.  It is still a challenge for the person who can’t draw.  So what can you do?

Collab?  Nope folks won’t really collab with you.  I know.  I tried.  So what can you do?

Well you may have to spend some money but maybe not as much as you think.

Brian Haberlin showed a really cool way to make comics.  I posted here earlier about it using Poser.

This is a great way to make a comic/manga without knowing necessarily how to draw.

But what if you don’t want to use the standard Poser characters?  Hire someone to model and rig the characters for you.  Now I know it costs money for this but the cool thing is this.   You can find modelers out there who will work with you.   Start simple and work your way up.

Sketchfab is a great place to find some modelers.

I’m doing a search right now for my newest characters and my current comic.

 

 

This reminded me of those Japanese, novels/games.  Someone let me know the name.    I have been enjoying this.  I think he also uses a psuedo 3d method to create this animated series.

If you want to tell your story here is another way to do it.

 

I love 2d work very much.  I love it even more when both 3d is used to bring an extra upgrade in quality.  The other day I was checking out Mike Inel’s work.  I found this little video where Mike uses a type of mocap, rotoscoping and then tracing over the 3d work.  I’ll let you check out the process here below.

 

I noticed Otaking using a similiar process.  I think this helps take his 2d to the next level.

 

This should help you in your endeavors especially if you are not the best artist.    You could easily use Poser characters and trace over them in a 2d package.   Daz is free and you could do the same thing.  Go for it.  Make your own anime today.

 

 

 

I always loved this little tutorial.  It is from the creator of GANTZ  GANTZ has been made into a manga, movie and anime.

The author uses 3d models, traces over them and adds detail and walla he has a manga.

Creator Gantz uses Poser

 

Here is some more of his current work.  That might be an idea to make your own manga or anime.

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In the next few posts I will be showing you more of the stuff I will be working on and I will be using this method more readily but using Poser similiar to Brian Haberlin

Here is his method.  I hope you can glean some off this method.

Sometimes you may feel all these cool tools are needed to make your own animation and that it costs TONS of money but the truth is there are tools out there which are totally free of charge and are very capable of helping you create and tell your story.

I’ve followed this team around for some time and have enjoyed watching them work on their project.   I’m posting this here so you can see what free tools they use and check out the tons of tutorials they have that can help you create something cool today.

 

http://morevnaproject.org/

 

movena

 

Check it out.  Your list of excuses as to why you cannot make your own anime is getting smaller and smaller.

Click Here!

 

 

 

I have been following Milton for years.  I love his style.  It has a Disney meets Anime look to it.  Milton has recently been featured on various websites with his newest animation She Thor vs Hulk Zombie.   I posted it above.    He posted a nice commentary and breakdown of what he does.

 

I hope this gives you ideas on putting things together.

 

 

This is a shot of the last day at PDI.  It is sad to think that all these people are now unemployed.

I always wondered what it would be like for a few of these guys to get together and create their own properties.

It would be awesome to see more artist owned endeavors. It would be awesome for some of these guys to get together and work on their own intellectual properties and make their own money vs working for the status quot.   I know a lot of people say it takes millions to make a movie but quite honestly that is no longer true.

Here is the breakdown.

1 person can make an animated feature.  It has already been proven.

MdotStrange, Jeff Lew, David Krupicz, Nina Paley, Tyler Gibb etc.  Each did an entire feature.

MdotStrange has done 3 films and is able to do one in a  year.    So in truth it does not take a massive team of 1000s.  Also it doesn’t take years upon years.   Jeff Lew did it all in 3. I have been following newer cg artists and they are turning out 3 minutes a month by themselves.  Imagine if you had 10 guys doing that together.

Now it is true you will not get Pixar quality but you can create pretty good quality that is watchable.  Also if you have to create out of necessity and find ways around limitations you could probably have some really cool styles coming out of it.

Here is the perfect example.  R’ha was done by one person in the span of 7 months.    It is roughly 5:30 minutes long minus credits and such.  Now imagine you had 10 guys working together.  In 1 1/2 year you could have a full feature with similar quality.

If folks like the Asylum, Video Briquendo and the folks behind Kiarra the Brave can turn a profit imagine what 3-10 great artists from Dreamworks could accomplish if they worked more the way these indies who have completed full length films.

The tools are there.  The talent is there.   Why is there not more of these?