If you want to see the whole series just follow the video.
how to animate
I eat up everything I can to learn from the masters. Just watching how they work can give you so many clues into how things work and how you can put it into action.
Here is one or a few of my favorite Behind the scenes looks at the making of anime.
Now I wanted to touch one this subject because some people have a bad view of Poser in the art community. They think that you MUST do everything yourself. But what does that get them. At most it is a nice looking short but never anything epic or long lasting.
Some of you have asked me about that fact. You are trying to tell your story but then some in the CG community tell you not to use Poser. But truth is Poser can help you get up to speed much faster and tell stories.
If you push the tool that Poser is you can create wonderful artwork to tell your story.
One of my favorite comics ever was created by Brian Haberlin. He uses Poser to help him make one of the largest graphic novels in the world with cool augmented reality. If you have checked out his novels please do for an inspirational aspect into what can be done with Poser as a tool but also as good awesome fun. I loved Anomaly. Oh and by the way, this guy has TV and movie deals. So you tell me it is not a legit tool to create great imagery and tell stories. In the end don’t let anyone discouarage you. There are some elitist out there but they are purist. They care about what program was used and at the end of the day it is just foolish.
End result is all that matters.
One good way to learn how to create your own animation is to study others. I am still trying to figure out how this director creates his animation but I kind of have a good idea. It looks like he is using some cell shading and actual animation on the faces.
I think it is something like this
Could you use something like POSER by Smith Micro? Animate the characters and trace over the characters especially if you do not know how to draw as well. You can trace? Better yet…Poser 11 has a great new line tool that Brian Haberlin often uses. You could do this for a manga or an anime as well.
What do you think?
IF you wanted to make an animated series that looks good but without all the render time then look no further than real time.
If you have checked out UE4 you know what I’m talking about.
I have bee keeping up with this really awesome Youtube channel called Art Sandwich. They have been making some really cool spoofs of different movies. I wanted to share their making of video because it breaks down the process pretty good and possibly could give you an idea on how to make your anime. You could possibly use your own footage and actors and draw over them like these guys do.
Always think outside the box.
Here is some of their awesome work.
I know there are a ton of people out there who love anime and have so many stories in their minds ready to be told. I’m sure the dream is to go to Japan, find a company they can submit to and have their stuff made into anime.
They wish they could make their own but lack the actual talent to do so. Plus no money. This concept is also the same if you are trying to make a comic or manga. It is still a challenge for the person who can’t draw. So what can you do?
Collab? Nope folks won’t really collab with you. I know. I tried. So what can you do?
Well you may have to spend some money but maybe not as much as you think.
Brian Haberlin showed a really cool way to make comics. I posted here earlier about it using Poser.
This is a great way to make a comic/manga without knowing necessarily how to draw.
But what if you don’t want to use the standard Poser characters? Hire someone to model and rig the characters for you. Now I know it costs money for this but the cool thing is this. You can find modelers out there who will work with you. Start simple and work your way up.
Sketchfab is a great place to find some modelers.
I’m doing a search right now for my newest characters and my current comic.
This reminded me of those Japanese, novels/games. Someone let me know the name. I have been enjoying this. I think he also uses a psuedo 3d method to create this animated series.
If you want to tell your story here is another way to do it.
I love 2d work very much. I love it even more when both 3d is used to bring an extra upgrade in quality. The other day I was checking out Mike Inel’s work. I found this little video where Mike uses a type of mocap, rotoscoping and then tracing over the 3d work. I’ll let you check out the process here below.
I noticed Otaking using a similiar process. I think this helps take his 2d to the next level.
This should help you in your endeavors especially if you are not the best artist. You could easily use Poser characters and trace over them in a 2d package. Daz is free and you could do the same thing. Go for it. Make your own anime today.
I always loved this little tutorial. It is from the creator of GANTZ GANTZ has been made into a manga, movie and anime.
The author uses 3d models, traces over them and adds detail and walla he has a manga.
Here is some more of his current work. That might be an idea to make your own manga or anime.
In the next few posts I will be showing you more of the stuff I will be working on and I will be using this method more readily but using Poser similiar to Brian Haberlin
Here is his method. I hope you can glean some off this method.