Yes you can make your anime in full 3d animation.  I am here to tell you it is not as hard as you think.  In fact it may be a little easier than 2d style and give you the full on animation. Remember I shared several different methods with you.  Each method can be used to quickly and creatively produce a visual story.

I personally like 3d animation because once the assets are done the creation of animation can move so much more quickly.  I will mention though that a few tricks you would use in 2d would not work as well.  For example a common trick in anime is to pan a 2d picture and hold that one frame.  In 3d you almost constantly have to be moving unless celshaded or if it is more 2d rendered in nature and even still it may look a little weird.     Another drawback is creating all those assets.  It is very difficult and takes a lot of time.

BUT….

Once you create those assets you can reuse them over and over again and in any angle and even change the entire style.  And that is where you can really take off.   A ton of lone animators work using 3d to speed up the pace but also to raise the quality level a bit that might not be achievable in 2d.   2d does have a certain warmth to it but for the visual storyteller 3d may be your best bet for speed and quality.

But then again I think this 3d rendering of Snoopy in 2d captures it really well and adds a depth I do not think possible in 2d full animation.  It feels so warm and fuzzy.

snoopy

So imagine the above if you have a 3d model.  You can easily reposition it, move it around, animate and render it in any angle and have them do anything.

3d can give you a real advantage if you do not want to draw frame by frame and do not want limited animation or the 2d tween/puppet style animation.

M Dot strange was able to in the last 10 years create 3 FULL Length animated features using 3d.

Dave was able to make this in about 18 months I believe.

Jeff Lew made this full animated feature in 3 years.

The World Gone Mad was created in 5 months.

The point is that you can make a series or a full fledged movie and it will not takeyou an eternity to do it utilizing 3d.   I would say if you use some shortcuts and tricks you would greatly speed up you work and could possibly get a good average of about 3-6 minutes of animation a month, maybe even more.   All it really takes is the models that are rigged and ready to move.   The quality really depends on you.

I made this in less than 3 hours.

I mean it is not a master piece by any means but it gives you the idea of the speed and quality that can be achieved using some shortcuts.

The question is “What if I don’t know how to 3d model?”

Well the answer is there are tons of resources out there that provide you with 3d models that you can “Kit Bash” or just find the right outfit.

Poser, Daz 3d, IClone, MMD (freeware Anime making software).

All of these can be used to make an animated series, cartoon, anime, etc.

People may laugh, especially in the CG/Special FX and 3d community for using pre-made models and a program that seems like a toy or digital Barbie doll but the tools are what you make of them. (That is another post all together)

Here is an example of Poser being used in Animation

Mac Wave Studios has some great work.

Could your movie look like that?  YES! Using pre-built props and characters.   I don’t want to make it sound so easy but basically the scene above looks like Victoria from Daz 3d, background looks like something StoneMason created which you can purchase at Daz3d.com and some Mocap files with some great rendering and lighting in Cinema 4d.

All those things are now available to you.

What? Even MOCAP.  Yes.  Mocap has gotten cheaper and easier to use.

http://ipisoft.com/ here is a link to cheap Mocap Sofware.

http://brekel.com/ here is a free Mocap Software.

IClone’s pro package has MOCAP built into it.

Both of these 2 software packages use a Kinect Camera connected to a computer. Go to Amazon.com and get one for 45-150 usd.

Or if you do not have Mocap you can do something like this.

Addressing the folks who may laugh at you for using Poser, Daz3d, IClone, or MMD please check out the animations below.

Rosa was made using what looks like Aiko 4 or 5.  Definitely Daz characters.  This animation was made in about 1 year by 1 person.

RWBY is now a very popular US made Anime series created by Monty Oum.  He uses Poser to animate with more custom characters.   He has some great making of videos and tutorials.  You can glean a lot from watching others work.

One of my favorite up and coming artists uses FREEWARE MMD to create animated shows.  Kel-Chan is featured here.  She uses “Kit Bashing” which basically is using bits and pieces from one character to the next to make original characters.

http://www.newgrounds.com/portal/view/650267

KelChan

The point is you can do some really cool stuff using 3d and you can get alot done.  Add some imagination and creative thinking and you can create something worth watching.

 

 

 

Some of you may not have to deal much with this but I know I do and that is the lack of artistic talent.  Animation in general is a visual media.  We may have a great story and have all these ideas in our head but getting them out there for people to see can be a challenge if you do not have the talent to draw.

Some will tell you that you can get there.    Usually these are people with talent themselves.  Point is you probably can with much practice and determination.  But it is in my opinion that natural talent is also required.    I have been drawing everyday since I was 3.  I have gotten better and I do draw better than the average person but I am no where near what I want to be and no where near what I want to show people.

My Work-Bleh

Behold my work above.  That is the extent of my drawing talent.  I think I can do a little better with more practice but honestly that is not what I want to see in MY series.  I’m sure I could make something watchable in my style but I’d rather go a different route.

You see this whole website or book depending on what you are reading is designed to address that TALENT part in full.   In fact it should be titled “How to Make your Own Animation even if you suck at art and nobody will help you because I don’t have the money to hire them but have this great idea for an Anime

That would be the synopsis.   Well despite some of your limitations or perceived limitations I think we can work through this together.

How?

A combination of things will make it possible.

*Save a little money and hire some artists. (I’ll show you where to find them)

*Collaboration (works great in connection with voice actors, musicians but visual artists are going to be a tough sale)

*Using tools to the fullest (don’t be afraid to use things or think you are too good to use certain tools)

*Stylize (make a unique style out of it)

*Rely on the STORY! (Story is king)

*Just do it with what you got

I want to share something with you if you feel that you do not have the talent to draw.   I personally was depressed at my own ability until I saw this.

Best comic ever

Truth be told I draw better than this guy.  It looks like the stuff I draw in my quick storyboards but I will tell you now that this is one of my favorite Mangas EVER!  What it lacked in beauty if made up for in character, charm and story.  I cannot stop reading this story.  Before I knew it I was hooked.  At one point this artist of the series One-Punch Man was getting 20,000 views a day.  It became a viral hit and was very popular.    Soon I didn’t care about the art and that it wasn’t perfect.  I was still looking at a wonderfully entertaining story. Since then the art has been beefed up but quite honestly it lacks the charm of the original.

onepunchman

The point is your art does not need to be Disney, Pixar or Miyazaki level.  Your story however should be.

 

I don’t have time.  Time is a precious commodity that is not always in great supply.   It takes Pixar 4 years from start to finish to make 1 animated feature film.  That is with 100s of people working on the project.   That is a daunting task.

Needless to say that is a great big hurdle.

But one that we can face and leap through with a little time management.

Girl who le pt through time.

 

The trick to overcoming the challenge of time in your animation process is conserving your time and not wasting it.  We all have the same amount of time, rich or poor.  Although money does buy time.  But there are other things that buy your time.

One day a few of my friends and I decided to calculate the amount of time we spent on certain non essential activities, IE watching TV, Video games, sports, browsing, etc.   We calculated 40+ hours almost on a given week doing all these things that quickly added up.

Here is a little research I found online.

In the US

5 hours per day watching TV

3 hours a day online

5-7 on video games

That is 140 hours a month, 1680 a year.   

1680×4 years = 9 full months of your life.  

Creating or consuming?  It is up to you.

Kind of gives you a reality check don’t it?  I find myself in this predicament all the time but if you want to make your anime you will have to spend that time creating.

 

 

 

Blender is a great tool if you are on a budget.    Why?  It is free and does everything that an expensive 3d program can do.  Blender has been used by tons of people to make shorts and movies.  Blender is not my cup of tea but for many artists they can make wonderful things.

Here is a tutorial by artist Brandon White who has created his own Anime style series.

 

Here are some of his episodes

One of the best ways to learn is to check out the behind the scenes to watch over an artist’s shoulder.

Okay remember when I talked about challenges.  Apply this same concept Karen Cheng talks about her to making your anime.

 

And here is how her progress went.

Maybe you can post your progress on making your own anime on her site.

https://giveit100.com/

Here is how she dances now!

Think outside the box.

Making animation is not easy.  It is a labor of love.    It takes time, energy and you have to really stick to it.  I wanted to take this time to talk about the challenges that will get in the way of you making your own anime and how you can overcome them.

The 3 basic challenges are

Money

Time

Talent

I see these as being some of the biggest challenges.  Not in that particular order.  They do go hand in hand.  Each of those 3 elements is required for every animated production.

You need money to buy time and talent.  You need talent and time to make money.    They are all connected.    Lacking any of these will be a problem in your storytelling endeavors.

For example if you are really talented at animating you still need money to live off of but if you to make money you need to take time off your project to work.  Work then wears you down and you don’t have the time to animate like you wanted.    It is a vicious circle but one that can stop.

It really hurts if you have little of all three which is where I find myself.  My drawing style is not where I would like it.  I don’t have time to make animation as I have adult bills and have a full time day job.

Attack

 

There are solutions to these challenges.  Do not let the challenges turn into excuses.  Acknowledge the challenge and attack it.  In the next articles we will attack each of those 3 major problems.

animationstringPlease feel free to sign up for this free E-Book.  It was a great inspiration to me.  It helped me see what is possible.  It was written by a great artist named Terrence Walker who taught us 1 person can make a movie.  It is not as impossible to create your own anime even in long format.  In fact Terrence has proven it can be done.  Please go to his site and check out his free E-Book.  He also has tons of classes available for sale.  I would recommend Anigen secrets revealed.